ubg_3d2d_ray_to_plane
Syntax:
ubg_3d2d_ray_to_plane(ray, x-origin, y-origin, z-origin, x-normal, y-normal, z-normal)
Arguments:
Argument Name | Type | Description |
---|---|---|
ray | array | value returned by ubg_3d2d_position_to_ray |
x-origin | real | x-point on plane |
y-origin | real | y-point on plane |
z-origin | real | z-point on plane |
x-normal | real | x-normal of the plane |
y-normal | real | y-normal of the plane |
z-normal | real | z-normal of the plane |
Returns: (array)
Description:
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